Life 5: AWK. Simulated 3D array.
[cellular-automata.git] / README.md
index 27d5634..22697f1 100644 (file)
--- a/README.md
+++ b/README.md
@@ -8,7 +8,7 @@ I want to try several different approaches to implementing Conway's Game of
 Life. It shall be recorded in this repo.
 
 Each of the implementations (living in sequentially numbered directories) shall
-have its own README file, documenting the approach taken.
+(eventually) have its own README file, documenting the approach taken.
 
 
 Summary
@@ -21,4 +21,10 @@ Summary
   __Approach:__ Traditional matrix
 * __ID:__ 003,
   __Language:__ Erlang,
-  __Approach:__ Traditional matrix as nested array()
+  __Approach:__ Traditional matrix as nested [array()]
+* __ID:__ 004,
+  __Language:__ AWK,
+  __Approach:__ Board as string. Ghosts beyond boundaries
+
+
+[array()]: http://www.erlang.org/doc/man/array.html "Which is not actually an array, but an integer-keyed tree."
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