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[cellular-automata.git] / life / README.md
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1Games of Life
2=============
3
4
5Description
6-----------
7I want to try several different approaches to implementing [Conway's Game of
8Life]. It shall be recorded in this repo.
9
10Each of the implementations (living in sequentially numbered directories) shall
11(eventually) have its own README file, documenting the approach taken.
12
13
14Summary
15-------
16
17| ID | Language | Approach |
18|-----|----------|----------|
19| 001 | Erlang | Board as 1D list. Cells as [gen_server] processes |
20| 002 | OCaml | Board as matrix via functional arrays (sort-of...) |
21| 003 | Erlang | Board as matrix via [array()] |
22| 004 | AWK | Board as 1D string. Ghosts beyond boundaries |
23| 005 | AWK | Board as simulated 3D array |
24
25
26[array()]: http://www.erlang.org/doc/man/array.html "Which is not actually an array, but an integer-keyed tree."
27[gen_server]: http://www.erlang.org/doc/man/gen_server.html
28[Conway's Game of Life]: http://en.wikipedia.org/wiki/Conways_Game_of_Life
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