7 I want to try several different approaches to implementing [Conway's Game of
8 Life]. It shall be recorded in this repo.
10 Each of the implementations (living in sequentially numbered directories) shall
11 (eventually) have its own README file, documenting the approach taken.
17 | ID | Language | Approach |
18 |-----|----------|----------|
19 | 001 | Erlang | Board as 1D list. Cells as [gen_server] processes |
20 | 002 | OCaml | Board as matrix via functional arrays (sort-of...) |
21 | 003 | Erlang | Board as matrix via [array()] |
22 | 004 | AWK | Board as 1D string. Ghosts beyond boundaries |
23 | 005 | AWK | Board as simulated 3D array |
26 [array()]: http://www.erlang.org/doc/man/array.html "Which is not actually an array, but an integer-keyed tree."
27 [gen_server]: http://www.erlang.org/doc/man/gen_server.html
28 [Conway's Game of Life]: http://en.wikipedia.org/wiki/Conways_Game_of_Life