Updated main README.
[cellular-automata.git] / README.md
1 Games of Life
2 =============
3
4
5 Description
6 -----------
7 I want to try several different approaches to implementing Conway's Game of
8 Life. It shall be recorded in this repo.
9
10 Each of the implementations (living in sequentially numbered directories) shall
11 (eventually) have its own README file, documenting the approach taken.
12
13
14 Summary
15 -------
16 * __ID:__ 001,
17 __Language:__ Erlang,
18 __Approach:__ Board as 1D list. Cells as [gen_server] processes
19 * __ID:__ 002,
20 __Language:__ OCaml,
21 __Approach:__ Board as matrix via functional arrays (sort-of...)
22 * __ID:__ 003,
23 __Language:__ Erlang,
24 __Approach:__ Board as matrix via [array()]
25 * __ID:__ 004,
26 __Language:__ AWK,
27 __Approach:__ Board as 1D string. Ghosts beyond boundaries
28 * __ID:__ 005,
29 __Language:__ AWK,
30 __Approach:__ Board as simulated 3D array
31
32
33 [array()]: http://www.erlang.org/doc/man/array.html "Which is not actually an array, but an integer-keyed tree."
34 [gen_server]: http://www.erlang.org/doc/man/gen_server.html
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