| 1 | type direction = |
| 2 | N | NE | E | SE | S | SW | W | NW |
| 3 | |
| 4 | |
| 5 | let directions = |
| 6 | [N; NE; E; SE; S; SW; W; NW] |
| 7 | |
| 8 | |
| 9 | let (|>) x f = f x |
| 10 | |
| 11 | |
| 12 | let char_dead = ' ' |
| 13 | let char_alive = 'o' |
| 14 | |
| 15 | |
| 16 | let char_of_state = function |
| 17 | | 0 -> char_dead |
| 18 | | 1 -> char_alive |
| 19 | | _ -> assert false |
| 20 | |
| 21 | |
| 22 | let offset = function |
| 23 | (* direction -> x, y *) |
| 24 | | N -> 0, -1 |
| 25 | | NE -> 1, -1 |
| 26 | | E -> 1, 0 |
| 27 | | SE -> 1, 1 |
| 28 | | S -> 0, 1 |
| 29 | | SW -> -1, 1 |
| 30 | | W -> -1, 0 |
| 31 | | NW -> -1, -1 |
| 32 | |
| 33 | |
| 34 | (* Hack to sleep less than 1 sec *) |
| 35 | let minisleep subsec = |
| 36 | ignore (Unix.select [] [] [] subsec) |
| 37 | |
| 38 | |
| 39 | let init_board x y = |
| 40 | Array.map (Array.map (fun _ -> Random.int 2)) (Array.make_matrix y x 0) |
| 41 | |
| 42 | |
| 43 | let print_board board = |
| 44 | Array.iter |
| 45 | ( |
| 46 | fun row -> |
| 47 | Array.iter |
| 48 | (fun state -> print_char (char_of_state state)) |
| 49 | row; |
| 50 | print_newline () |
| 51 | ) |
| 52 | board |
| 53 | |
| 54 | |
| 55 | let new_state = function |
| 56 | | 1, live_neighbors when live_neighbors < 2 -> 0 |
| 57 | | 1, live_neighbors when live_neighbors < 4 -> 1 |
| 58 | | 1, live_neighbors when live_neighbors > 3 -> 0 |
| 59 | | 0, live_neighbors when live_neighbors = 3 -> 1 |
| 60 | | state, _ -> state |
| 61 | |
| 62 | |
| 63 | let filter_offsides width height neighbors = |
| 64 | List.filter |
| 65 | (fun (x, y) -> x >= 0 && y >= 0 && x < width && y < height) |
| 66 | neighbors |
| 67 | |
| 68 | |
| 69 | let neighbors x y = |
| 70 | List.map |
| 71 | ( |
| 72 | fun d -> |
| 73 | let off_x, off_y = offset d in |
| 74 | (x + off_x), (y + off_y) |
| 75 | ) |
| 76 | directions |
| 77 | |
| 78 | |
| 79 | let new_generation board = |
| 80 | let h = Array.length board |
| 81 | and w = Array.length board.(0) in |
| 82 | Array.mapi |
| 83 | ( |
| 84 | fun y row -> |
| 85 | Array.mapi |
| 86 | ( |
| 87 | fun x state-> |
| 88 | let neighbors = neighbors x y |> filter_offsides w h in |
| 89 | let states = List.map (fun (x, y) -> board.(y).(x)) neighbors in |
| 90 | let live_neighbors = List.fold_left (+) 0 states in |
| 91 | new_state (state, live_neighbors) |
| 92 | ) |
| 93 | row |
| 94 | ) |
| 95 | board |
| 96 | |
| 97 | |
| 98 | let rec life_loop board = |
| 99 | print_board board; |
| 100 | print_newline (); |
| 101 | minisleep 0.1; |
| 102 | life_loop (new_generation board) |
| 103 | |
| 104 | |
| 105 | let main argv = |
| 106 | let x = int_of_string argv.(1) |
| 107 | and y = int_of_string argv.(2) |
| 108 | in |
| 109 | |
| 110 | Random.self_init (); |
| 111 | |
| 112 | life_loop (init_board x y) |
| 113 | |
| 114 | |
| 115 | let () = main Sys.argv |