Updated main README.
[cellular-automata.git] / README.md
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1Games of Life
2=============
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5Description
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7I want to try several different approaches to implementing Conway's Game of
8Life. It shall be recorded in this repo.
9
10Each of the implementations (living in sequentially numbered directories) shall
d9eb5426 11(eventually) have its own README file, documenting the approach taken.
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12
13
14Summary
15-------
16* __ID:__ 001,
17 __Language:__ Erlang,
c3a63cc7 18 __Approach:__ Board as 1D list. Cells as [gen_server] processes
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19* __ID:__ 002,
20 __Language:__ OCaml,
c3a63cc7 21 __Approach:__ Board as matrix via functional arrays (sort-of...)
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22* __ID:__ 003,
23 __Language:__ Erlang,
c3a63cc7 24 __Approach:__ Board as matrix via [array()]
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25* __ID:__ 004,
26 __Language:__ AWK,
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27 __Approach:__ Board as 1D string. Ghosts beyond boundaries
28* __ID:__ 005,
29 __Language:__ AWK,
30 __Approach:__ Board as simulated 3D array
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11f0def6 33[array()]: http://www.erlang.org/doc/man/array.html "Which is not actually an array, but an integer-keyed tree."
c3a63cc7 34[gen_server]: http://www.erlang.org/doc/man/gen_server.html
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