Updated README.
authorSiraaj Khandkar <siraaj@khandkar.net>
Sun, 26 Aug 2012 16:02:02 +0000 (12:02 -0400)
committerSiraaj Khandkar <siraaj@khandkar.net>
Sun, 26 Aug 2012 16:02:02 +0000 (12:02 -0400)
README.md

index 54edaa9..22697f1 100644 (file)
--- a/README.md
+++ b/README.md
@@ -8,7 +8,7 @@ I want to try several different approaches to implementing Conway's Game of
 Life. It shall be recorded in this repo.
 
 Each of the implementations (living in sequentially numbered directories) shall
 Life. It shall be recorded in this repo.
 
 Each of the implementations (living in sequentially numbered directories) shall
-have its own README file, documenting the approach taken.
+(eventually) have its own README file, documenting the approach taken.
 
 
 Summary
 
 
 Summary
@@ -24,7 +24,7 @@ Summary
   __Approach:__ Traditional matrix as nested [array()]
 * __ID:__ 004,
   __Language:__ AWK,
   __Approach:__ Traditional matrix as nested [array()]
 * __ID:__ 004,
   __Language:__ AWK,
-  __Approach:__ Board as string
+  __Approach:__ Board as string. Ghosts beyond boundaries
 
 
 [array()]: http://www.erlang.org/doc/man/array.html "Which is not actually an array, but an integer-keyed tree."
 
 
 [array()]: http://www.erlang.org/doc/man/array.html "Which is not actually an array, but an integer-keyed tree."
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