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Updated README.
author
Siraaj Khandkar
<siraaj@khandkar.net>
Sun, 26 Aug 2012 16:02:02 +0000
(12:02 -0400)
committer
Siraaj Khandkar
<siraaj@khandkar.net>
Sun, 26 Aug 2012 16:02:02 +0000
(12:02 -0400)
README.md
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b/README.md
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README.md
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README.md
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I want to try several different approaches to implementing Conway's Game of
Life. It shall be recorded in this repo.
Each of the implementations (living in sequentially numbered directories) shall
Life. It shall be recorded in this repo.
Each of the implementations (living in sequentially numbered directories) shall
-have its own README file, documenting the approach taken.
+
(eventually)
have its own README file, documenting the approach taken.
Summary
Summary
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-24,7
+24,7
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Summary
__Approach:__ Traditional matrix as nested [array()]
* __ID:__ 004,
__Language:__ AWK,
__Approach:__ Traditional matrix as nested [array()]
* __ID:__ 004,
__Language:__ AWK,
- __Approach:__ Board as string
+ __Approach:__ Board as string
. Ghosts beyond boundaries
[array()]: http://www.erlang.org/doc/man/array.html "Which is not actually an array, but an integer-keyed tree."
[array()]: http://www.erlang.org/doc/man/array.html "Which is not actually an array, but an integer-keyed tree."
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