Matrix approach in Erlang, using array module.
authorSiraaj Khandkar <siraaj@khandkar.net>
Wed, 8 Aug 2012 22:51:16 +0000 (18:51 -0400)
committerSiraaj Khandkar <siraaj@khandkar.net>
Wed, 8 Aug 2012 22:51:16 +0000 (18:51 -0400)
003/.gitignore [new file with mode: 0644]
003/Makefile [new file with mode: 0644]
003/src/life.app.src [new file with mode: 0644]
003/src/life.erl [new file with mode: 0644]

diff --git a/003/.gitignore b/003/.gitignore
new file mode 100644 (file)
index 0000000..8c6a311
--- /dev/null
@@ -0,0 +1,2 @@
+ebin
+data
diff --git a/003/Makefile b/003/Makefile
new file mode 100644 (file)
index 0000000..d715fdb
--- /dev/null
@@ -0,0 +1,10 @@
+REBAR=rebar
+
+
+compile:
+       @$(REBAR) compile
+
+
+clean:
+       @$(REBAR) clean
+       @rm -rf ebin
diff --git a/003/src/life.app.src b/003/src/life.app.src
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--- /dev/null
@@ -0,0 +1,12 @@
+{application, life,
+ [
+  {description, "Conway's Game of Life."},
+  {vsn, "dev"},
+  {registered, []},
+  {applications, [
+                  kernel,
+                  stdlib
+                 ]},
+  {mod, { life, []}},
+  {env, []}
+ ]}.
diff --git a/003/src/life.erl b/003/src/life.erl
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index 0000000..2e7114c
--- /dev/null
@@ -0,0 +1,134 @@
+-module(life).
+
+-export([bang/1]).
+
+
+-define(CHAR_DEAD,   32).  % " "
+-define(CHAR_ALIVE, 111).  % "o"
+-define(INTERVAL, 100).
+
+
+%% ============================================================================
+%% API
+%% ============================================================================
+
+bang(Args) ->
+    [X, Y] = [atom_to_integer(A) || A <- Args],
+    Board = init_board(X, Y),
+    life_loop(Board).
+
+
+%% ============================================================================
+%% Internal
+%% ============================================================================
+
+life_loop(Board) ->
+    ok = do_print_board(Board),
+    timer:sleep(?INTERVAL),
+    life_loop(next_generation(Board)).
+
+
+do_print_board(Board) ->
+    CharLists = array:to_list(
+        array:map(
+            fun(_, Row) ->
+                array:to_list(
+                    array:map(
+                        fun(_, State) ->
+                            state_to_char(State)
+                        end,
+                        Row
+                    )
+                )
+            end,
+            Board
+        )
+    ),
+
+    ok = lists:foreach(
+        fun(CharList) ->
+            ok = io:format("~s~n", [CharList])
+        end,
+        CharLists
+    ).
+
+
+state_to_char(0) -> ?CHAR_DEAD;
+state_to_char(1) -> ?CHAR_ALIVE.
+
+
+next_generation(Board) ->
+    H = array:size(Board),
+    W = array:size(array:get(0, Board)),
+
+    array:map(
+        fun(Y, Row) ->
+            array:map(
+                fun(X, State) ->
+                    Neighbors = filter_offsides(H, W, neighbors(X, Y)),
+                    States = neighbor_states(Board, Neighbors),
+                    LiveNeighbors = lists:sum(States),
+                    new_state(State, LiveNeighbors)
+                end,
+                Row
+            )
+        end,
+        Board
+    ).
+
+
+new_state(1, LiveNeighbors) when LiveNeighbors  <  2 -> 0;
+new_state(1, LiveNeighbors) when LiveNeighbors  <  4 -> 1;
+new_state(1, LiveNeighbors) when LiveNeighbors  >  3 -> 0;
+new_state(0, LiveNeighbors) when LiveNeighbors =:= 3 -> 1;
+new_state(State, _LiveNeighbors) -> State.
+
+
+neighbor_states(Board, Neighbors) ->
+    [array:get(X, array:get(Y, Board)) || {X, Y} <- Neighbors].
+
+
+filter_offsides(H, W, Coordinates) ->
+    [{X, Y} || {X, Y} <- Coordinates, is_onside(X, Y, H, W)].
+
+
+is_onside(X, Y, H, W) when (X >= 0) and (Y >= 0) and (X < W) and (Y < H) -> true;
+is_onside(_, _, _, _) -> false.
+
+
+neighbors(X, Y) ->
+    [{X + OffX, Y + OffY} || {OffX, OffY} <- offsets()].
+
+
+offsets() ->
+    [offset(D) || D <- directions()].
+
+
+offset('N')  -> { 0, -1};
+offset('NE') -> { 1, -1};
+offset('E')  -> { 1,  0};
+offset('SE') -> { 1,  1};
+offset('S')  -> { 0,  1};
+offset('SW') -> {-1,  1};
+offset('W')  -> {-1,  0};
+offset('NW') -> {-1, -1}.
+
+
+directions() ->
+    ['N', 'NE', 'E', 'SE', 'S', 'SW', 'W', 'NW'].
+
+
+init_board(X, Y) ->
+    array:map(fun(_, _) -> init_row(X) end, array:new(Y)).
+
+
+init_row(X) ->
+    array:map(fun(_, _) -> init_cell_state() end, array:new(X)).
+
+
+init_cell_state() ->
+    crypto:rand_uniform(0, 2).
+
+
+atom_to_integer(Atom) ->
+    list_to_integer(atom_to_list(Atom)).
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