X-Git-Url: https://git.xandkar.net/?p=cellular-automata.git;a=blobdiff_plain;f=README.md;h=31bb487438bc3026ce80bf6e9f76fce19a258cda;hp=bc3036059f55f9101f3a3e52421c4611b51788a5;hb=7c363dd8bc75151674c4f85f3cef61ded8b4655a;hpb=c3a63cc70eb518a7ccd617ce83151fc32faa52de diff --git a/README.md b/README.md index bc30360..31bb487 100644 --- a/README.md +++ b/README.md @@ -1,34 +1,5 @@ -Games of Life -============= +Cellular Automata +================= - -Description ------------ -I want to try several different approaches to implementing Conway's Game of -Life. It shall be recorded in this repo. - -Each of the implementations (living in sequentially numbered directories) shall -(eventually) have its own README file, documenting the approach taken. - - -Summary -------- -* __ID:__ 001, - __Language:__ Erlang, - __Approach:__ Board as 1D list. Cells as [gen_server] processes -* __ID:__ 002, - __Language:__ OCaml, - __Approach:__ Board as matrix via functional arrays (sort-of...) -* __ID:__ 003, - __Language:__ Erlang, - __Approach:__ Board as matrix via [array()] -* __ID:__ 004, - __Language:__ AWK, - __Approach:__ Board as 1D string. Ghosts beyond boundaries -* __ID:__ 005, - __Language:__ AWK, - __Approach:__ Board as simulated 3D array - - -[array()]: http://www.erlang.org/doc/man/array.html "Which is not actually an array, but an integer-keyed tree." -[gen_server]: http://www.erlang.org/doc/man/gen_server.html +I started-out wanting to try Conway's Game of Life, but now I'd like to try +other automata rules as well.