-module(cell). -behaviour(gen_server). %% API -export([start_link/1]). %% Callbacks -export([init/1 ,handle_call/3 ,handle_cast/2 ,handle_info/2 ,terminate/2 ,code_change/3 ]). -record(state, {id :: integer() ,name :: string() ,cell_state :: 0 | 1 ,neighbors :: list(atom()) ,live_neighbors :: integer() ,num_neighbors :: integer() ,replies_pending :: integer() }). %% ============================================================================ %% API %% ============================================================================ start_link({_ID, Name, _NeighborNames}=Datum) -> ServerName = {local, Name}, Args = [Datum], Opts = [], gen_server:start_link(ServerName, ?MODULE, Args, Opts). %% ============================================================================ %% Callbacks %% ============================================================================ init([{ID, Name, NeighborNames}]) -> State = #state{id=ID ,name=Name ,cell_state=crypto:rand_uniform(0, 2) ,neighbors=NeighborNames ,num_neighbors=length(NeighborNames) ,live_neighbors=0 ,replies_pending=0 }, {ok, State}. terminate(_Reason, State) -> {ok, State}. code_change(_Old, State, _Other) -> {ok, State}. handle_call(_Msg, _From, State) -> {reply, ok, State}. handle_cast(tick, #state{name=Name ,neighbors=Neighbors ,num_neighbors=NumNeighbors }=State) -> ok = cast_all(Neighbors, {request_state, Name}), {noreply, State#state{replies_pending=NumNeighbors}}; handle_cast({request_state, Requester}, State) -> ok = gen_server:cast(Requester, {response_state, State#state.cell_state}), {noreply, State}; handle_cast({response_state, NeighborState}, #state{id=ID ,replies_pending=Pending ,cell_state=CellState ,live_neighbors=LiveNeighbors }=State) -> NewPending = Pending - 1, NewLiveNeighbors = LiveNeighbors + NeighborState, NewState = State#state{replies_pending=NewPending ,live_neighbors=NewLiveNeighbors }, case NewPending of 0 -> NewCellState = new_state(CellState, NewLiveNeighbors), ok = time:tock(ID, NewCellState), {noreply, NewState#state{live_neighbors=0 ,cell_state=NewCellState } }; _N -> {noreply, NewState} end; handle_cast(_Msg, State) -> {noreply, State}. handle_info(_Msg, State) -> {noreply, State}. %% ============================================================================ %% Internal %% ============================================================================ cast_all([], _) -> ok; cast_all([Server | Servers], Msg) -> ok = gen_server:cast(Server, Msg), cast_all(Servers, Msg). new_state(1, LiveNeighbors) when LiveNeighbors < 2 -> 0; new_state(1, LiveNeighbors) when LiveNeighbors < 4 -> 1; new_state(1, LiveNeighbors) when LiveNeighbors > 3 -> 0; new_state(0, LiveNeighbors) when LiveNeighbors =:= 3 -> 1; new_state(State, _LiveNeighbors) -> State.