X-Git-Url: https://git.xandkar.net/?a=blobdiff_plain;f=README.md;h=22697f1fdf3b72a84307e0780f05af36380955aa;hb=d9eb542632c1492d792ff893446706be2326a732;hp=24f19efd4ba96b1905970501d3f714f6630dc845;hpb=6b184c3b6ab5f9ed222949caad489f01455a0fcd;p=cellular-automata.git diff --git a/README.md b/README.md index 24f19ef..22697f1 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ I want to try several different approaches to implementing Conway's Game of Life. It shall be recorded in this repo. Each of the implementations (living in sequentially numbered directories) shall -have its own README file, documenting the approach taken. +(eventually) have its own README file, documenting the approach taken. Summary @@ -19,3 +19,12 @@ Summary * __ID:__ 002, __Language:__ OCaml, __Approach:__ Traditional matrix +* __ID:__ 003, + __Language:__ Erlang, + __Approach:__ Traditional matrix as nested [array()] +* __ID:__ 004, + __Language:__ AWK, + __Approach:__ Board as string. Ghosts beyond boundaries + + +[array()]: http://www.erlang.org/doc/man/array.html "Which is not actually an array, but an integer-keyed tree."