X-Git-Url: https://git.xandkar.net/?a=blobdiff_plain;f=README.md;h=22697f1fdf3b72a84307e0780f05af36380955aa;hb=b7a83fcd9e8a9604950d64cfc9e48d7dcbc2974e;hp=55b70e1b98bbd2293f378e2875395eb91ccb2ae2;hpb=885ce6b7705f494e7f5f681668a7bd7cb6753c3c;p=cellular-automata.git diff --git a/README.md b/README.md index 55b70e1..22697f1 100644 --- a/README.md +++ b/README.md @@ -8,11 +8,23 @@ I want to try several different approaches to implementing Conway's Game of Life. It shall be recorded in this repo. Each of the implementations (living in sequentially numbered directories) shall -have its own README file, documenting the approach taken. +(eventually) have its own README file, documenting the approach taken. Summary ------- * __ID:__ 001, __Language:__ Erlang, - __Approach:__ each cell is a gen_server process + __Approach:__ Each cell is a gen_server process +* __ID:__ 002, + __Language:__ OCaml, + __Approach:__ Traditional matrix +* __ID:__ 003, + __Language:__ Erlang, + __Approach:__ Traditional matrix as nested [array()] +* __ID:__ 004, + __Language:__ AWK, + __Approach:__ Board as string. Ghosts beyond boundaries + + +[array()]: http://www.erlang.org/doc/man/array.html "Which is not actually an array, but an integer-keyed tree."